Run-rate math
Interpretation: peak season contributes ~34% of annual target — execution quality here is non-negotiable.
Impact model
Base ($0.8M)
Mid uplift
Stretch ($1.2M)
Priority impact map
Visualized as relative contribution
- P1 is the cleanest “engineering → revenue” lever: default AMP, badges, micro-cost framing, comparison tool.
- P2 is execution density: pre-season campaign + bundles + shipping incentives + flash upgrade promos.
- P3 is UX + lifecycle: landing pages, exit-intent upgrade, post-purchase upgrade window.
Quick wins (this month)
Low effort, high impact
| Action |
Effort |
Impact |
Time |
| Add “Most Popular” badge to AMP |
Low |
|
1 day |
| Pre-select AMP as default |
Low |
|
1 day |
| Create 60–90 day lapsed segment |
Low |
|
2 days |
| Implement micro-cost framing |
Low |
|
2 days |
| Launch win-back campaign |
Medium |
|
1 week |
Tip: align quick wins to a single “AMP Everywhere” sprint so they ship as a coherent UX shift, not scattered tweaks.
Execution timeline
Weeks 1–4 → March → April